Luminous Noxious
Current Rarity: Mythic - Twin spirits of Hope and Despair
Ability - Celestial Metamorphosis:
Angelic - User gains +3 AC and each turn, will heal himself for 1d8 + current level
Demonic - User gains +5 to hit and +3 on a hit of Infernal damage, reduces AC of enemy by 2 (Max Stack: 2)
Nephilim - User gains the bonuses of the two forms at once, certain conditions must be met in order to use this form.
Conditions Include: Being lower than Half Max HP, Party member must have or is currently in death-saving throws for at no later than one rotation ago.
Mythic Ability - Hope and Despair: Allows the user to call forth one of the spirits onto the battle field and act as their own character for Three rotations. Stats are listed Below:
Luminous:
Str(18)+4 Dex(16)+3 Con(22)+6 Int(19)+4 Wis(20)+5 Cha(16)+3
Attacks:
Solar Sword - Deals 2d12 holy damage (take higher), +3 to hit, +4 on a hit
Celestial Light - Heals 3 individuals 2d8 +4
Bow of Light - Shoot One Holy arrow dealing 1d12 + 1d10 holy damage, +4 to hit, +2 on hit, Range 75ft
Noxious:
Str(22)+6 Dex(15)+3 Con(18)+4 Int(14)+2 Wis(18)+4 Cha(19)+4
Attacks:
Infernal Scimitar: Deal 2d12 Infernal damage (take higher), +4 to hit, +3 on hit
Armor Piercing Stare: Lowers the target creature’s AC by 2 (Max Stacks:2)
Demonic Blunderbuss: Deals 1d12 Infernal damage + 1d8 piercing in a 20ft cone, +5 to hit, +3 on a hit, Range 25 ft