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  • A. MAPS WITH NOTES
  • Alziraan
  • Exandria
    • Wildemount
      • Marrow Valley
        • Ashkeeper Peaks
          • Kryn Dynasty
          • Manor of Elsend Trawl
          • Sandoval
        • Felderwin
        • Felderwin Tillage
        • The Cyrengreen Forest
        • Trostenwald
        • Zadash
      • Menagerie Coast
        • Calaloch
        • Cyrios End Forest
        • Cyrios Mountains
        • Dwendalian Outpost
        • Nicodranas
          • Fortunes in Time
          • Mirkwood Academy of Magic and Alchemy
          • Monsoon Reef
          • Open Quay
          • Restless Wharf
            • Mother's Lighthouse
          • The Drunken Queen Inn
        • Port Dimali
          • The Beaded Alley
          • The Cresents
          • The Guilded Esplenade
            • Relics and Riches
          • The Larboard Light
            • Flowing Tap
            • Lionheart Trading Company
          • The Tumbledowns
            • The Jeweled Star
        • Quoraska Jungle
          • Ku'ra'tar
        • Rumblecusp
        • Tussoa
        • Urukaxl
        • Vide Cay
        • Wuyun Gorge
          • Wuyun Gate
      • The Zemni Fields
        • Rexxentrum
          • Academy Grounds
          • Castle Ungebroch Terrace
          • Mosaic Ward
          • Mudtop Ward
          • Shimmer Ward
          • The Candles
          • The Tangles
            • Archi's Exquisite Elixir's
      • Xhorhas
        • Many Hosts of Igrathad
        • Whitedawn Lagoon
        • Xarzith Kitril
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Wuyun Gate

The southernmost boundary of the Dwendalian Empire, the Wuyun Gate rests within the Wuyun Gorge where the Ashkeeper Peaks meet the Cyrios Mountains. The imposing structure stands as a huge testament to both architectural grandeur and fortified defense. The gate is a massive stone edifice, intricately carved with symbols and motifs representing the region’s rich history. Its towering walls stretch high, almost 30 into the sky, creating a foreboding presence against the horizon. The walls extend the length of the gorge, almost 2 miles between where each side melds with the mountain stone.

The main ancient entrance to the Gate is a wide archway in the center, sealed by a pair of imposing iron gates adorned with intricate patterns. These gates are typically closed, barring unauthorized entry by enemies of the Empire. It is said that for them to remain open more than a day is a symbol that the Empire has fallen. Smaller entrances flank the main gate, with three alternate entrances on each side; two smaller pedestrian gates for foot traffic and a portcullis for vehicles or carts. Each of these smaller entrances are used regularly and now have a checkpoint established in front of them.

The checkpoints themselves consist of several makeshift stalls equipped with desks, ink pots, and various documents, where guards meticulously review the paperwork of those passing through. Guards patrol the lines, scrutinizing those who approach, occasionally requesting individuals to step aside for additional questioning or inspection.