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  • 7 Penance
  • Arcane Grounds Trading Company AGTC
  • Artisan’s Guild
  • Astra Exteri
  • Astral Elves
  • Authors names of authors, potentially observers
  • Black and Purple Damselfly
  • Dohwar
  • Druids Of Craia
    • Circle of Dreams
    • Circle of the Land
      • Councils of Seasons + Stonecalls
    • Circle of the Moon
      • Council of Tides Governing Body, Circle of the Moon, Craia
      • Verel Clan Rusco's Family
    • Circle of the Shepherd
    • Circle of the Stars
      • Council of the Cosmos Governing Body, Circle of the Stars, Craia
    • First Craian Delegation
  • Duar trading faction on Bral
  • Duergar Dwarves of Hanbaishi
    • Brighthold Clan
  • Eisvoli Adventuring Party
  • Githyanki
  • Glowdaitt
  • Harengon Natives of Hop
    • Confederation of Hares Former government of Hop
    • Council of Smallfolk Former Governing Body, Small Harengon
    • The Iron Tails Defenders of Hop
    • Union of the Forests & Plains Former Governing Body, Medium Harengon
  • Homes of Bral’s Citizens
  • House Cannith Eberron
  • Koalitio Government
    • Unity Pact Koalitio Political Party
  • Locations on Bral
  • Locations on Hanbaishi Businesses, venues, etc.
  • Mercane Celestial Merchants
  • Midnightips
  • Observers
  • Siregull Resistance
  • Stags Gang on Hanbaishi
  • Star Wanderer Sightseeing Company?
  • The McCaws Criminal Syndicate
  • The Return Terrorist Organisation
    • Nagpa Raven Like Bird People
  • The Ship Star Moth Class
  • Tritons
  • Veilweavers
  • Void Skimmer Damsel Fly
  • Zimirens
  • “Government” of Bral
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Circle of the Land

The Circle of Land Druids are mainly located on the northern coast of the Eastern Continent of Craia. Their focus on the land often puts them at odds with cities and the state government. They greatly oppose the construction of permanent structures, preferring to live in druid groves or leading nomadic lives. Any permanent buildings are grown, carved, or earthwork; and are easy to dismantle physically or magically in order to return the space to an untouched state.

Clans within the Circle of the Land name themselves for their groves or significant natural features near their birthplace, rather than using family names, which demonstrates their deep

Lore

Second Rite of the Land Tundra
The Wild Mother
Third Rite of the Land Desert

Characters

AG
Axilya Heart-Grove Warden of Autumn, Heart-Grove
TD
Thorien Briar-Reach (deceased) Warden of Summer, Briar-Reach Grove
T
Toross

Factions

Councils of Seasons + Stonecalls