The Throat
Home to merchants, shops, and much of the economic activity that sustains Salt in Wounds, the Throat is the name for the (mainly commercial) district extending roughly from the outer portcullis of the fortress Salzinwuun to the main gate of Salt in Wounds proper (though of course commerce extends and pushes ever outward into the spillway).
The Throat can further be divided into three main sections:
High Throat. The first segment (located directly outside Salzinwuun) is where the freshest cuts of meat are supposed to be had. High Throat also serves as home to a number of mid-list merchants.
Core Throat. Numerous high-end merchants, jewelers, slavers, and a scattering of alchemists and wizards reside here though many of these can be found in Sage’s Row or clustered around 5th House’s manor-tower. This section is sandwiched west of High Throat towards the front gate but spreads out further into the city as many vendors prefer not to conduct business along the main thoroughfare.
Low Throat. The area around the front gates and is home to merchants who are infamously aggressive with visitors and travelers. This more chaotic section houses sellers of everything else a little of everything. Merchants are further organized into clusters; multiple blacksmiths opting to work near to one another, or multiple bakers, or coopers. Hence while giving directions, a citizen might describe their second floor apartment as “Brown Building, Confectioner’s Row, Core Throat. ”Supposedly the name for this section of the city comes from a joke told by one of the first dozen merchants to encamp around Salzinwuun. Between the intermittent roars of the Tarrasque, the constant sounds of work, and the barking of other sellers; the merchant quipped that, “success here has less to due with business acumen and more to do with the strength of one’s throat.”