Marrontown
The starting location of the campaign. Hit badly by the eclipse, and is currently being repaired by the party. Run by Reeve Martin, with the party being knights of the area. Connected to Cragrest as it holds stewardship over Marrontown, and is generally seen as dependent on it. Marrontown does not have strong relationships with the other fortress cities, they seem to have a negative relationship. In the past, it was one of the Boglands most prospering towns, due to its location near a river that leads out of the territory.
Marrontown upgrades:
in the treasury there is:
gold:705
lumber: 30
stone: 10
rations: 120
development points: 5 (reach 250 to become a town)
goat and chicken pen - obtained
horse and cattle pasture - available
alehouse refurbishment - available
stablehouse - available
wheat and barley farm - available
land repair - available
others will be added when they are available to the group.