4 February 857
Reconvene with Rethal Leadership on Rah-Gu support plan
4/24
We come to the realization of the actual size of Mingo… not quite at the level of acceptance, but here we are.
Corunite Keep
We wake up eat talk a bit and decide to head to Rah-Gu early.
At some point a quick discussion comes up about trusting me with the recording of the history of this world…. I couldn’t imagine it being in any more honest and capable hands that would never white wash history and who’s character’s home city has a completely realistic interpretation of the hero that is its namesake…
Rah-Gu Earth Estate
The party teleports into the Earth Estate and Terra and Skie are huddled around a war table making plans. The group joins them around the war table and Terra and Skie share their battle plans thus far to encircle the Fire District and assault with catapults and trebuchets. Violi shares the plans that were arranged with the allies in Rethal to continue to disrupt some of the Fire Nations retaliatory efforts. Skie and Terra’s plan seems to be a little too genecidy for Violi’s comfort and they question whether Violi should be left to fill the void of leadership after his father’s ousting. Otis over hears some of this conversation and because he’s an overly skeptical cunt without any evidence whatsoever to support these claims he continuously has he cast zone of truth. Violi fails the charisma save and must speak truth while in the circle. They ask what the source of Violi’s power comes from and if that because of this he is fit to lead. Violi says the source of his power is the same as the ancestral founders of the city and therefore he is the most fit to lead. They continue to question him on if he is leader he would be motivated to lead in the interest of the city of Rah-Gu. Violi being under the effects of the Zone of Truth says yes and that Ozil will lead in his place until his business with the Furries and Fiends is finished convincing the group to end their interrogation.
Rah-Gu Fire District Streets
Barr Only
Barr goes out into the city streets to get a vibe of how the people are feeling. He sees people walking around normally but the vibe is off. He sees fliers around that seem to be part of the propaganda campaign from the Rethal agents. He overhears an interaction of a citizen reading a flier and another person ripping it away and saying he shouldn’t speak of this. Barr asks about this and the citizen tells him that people are listening and Blazeoli is angry and that it is unsafe to speak against him openly right now. Barr then returns to the Earth Estate after walking around a bit more
Earth Estate
Violi continues to try and understand the deeper planning of the war effort. He asks if there are containment plans for his younger brother Incinder, there is a kidnapping plan mentioned, but nothing is decided. Skie reveals that her mother has left this matter for Skie to handle and get the feeling that she is avoiding making any sort of public acknowledgement of the situation. The plan for containing the Water Lord was to distract him by kidnapping his son. Violi questions whether they think that would have any effect given the rumors about him. The rumors being that he is not concerned about his son or ever plans to cede control over to him. They agree that they should commit more manpower to potentially containing a response from the Water District.
When asked about a potential use of the creatures of the Coliseum that resides in the Fire District it is revealed that the League of Arcane Druids(LoAD) traditionally does not take side in the political affairs of the cities in which the league resides. However the creatures are stored within a network of pocket dimensions that could be accessed by a diabolist. The group knows of a diabolist that used to be employed by Violi’s father and still resides in the Fire Estate. The group arranges to contact Ozil to coordinate a meeting with Opindapor Toll about a potential heist of the creatures of the coliseum.
A LOT of off topic discussions tonight, we are still in the war room and can continue Coup planning in fireside chat.
Also Tim is a survivor of a traumatic event of a gun being fired “less than 100 yards from him” T&Ps
End 4/24 Session
5/1 Session
Pre-session canonical notes
Rolling for Ignis dick size, it is a 6.5” cock
The LoAD is the official governing body that oversees the teleportation system of the continent. (This definitely won’t backfire in anyway and try to be exploited in the future)
Corunite keep
The group takes a quick trip to Corunite keep. To talk to Silas about Mirrodin. The Citadel is sacred to the machines. Home of the most intricately crafted machines in the universe. Brandi has the most prized possession of the citadel and is likely going to charge it. It is wildly dangerous because people there will try to kill her for it. Silas was an intern of the Dark Steel Citadel seeking power and gave a large piece of himself to be able to infiltrate. The forge in the base of the citadel. She will take the item into the forge and dip it in to either charge or destroy. The must dip it in for 1 hour. Time moves linearly there. Silas advice is to have a plan of what we want to accomplish prior to entering the realm.
Rah-Gu
An advanced message is sent to Opindapor to meet in the Lighthouse of Rah-Gu. The party arrives 5 minutes early and Opindapor “swivels” in his wooden chair to face them. He offers us a onetime free two button package deal to go to Mirrodin. Glissa was the last person to go to Mirrodin with Opindapor 20 years ago, she was an elf and does not know what happened to her. We establish that the return portal will be at Corunite Keep. The portal is a touch teleportation spell and anyone not touching when the button is pressed is left behind. Memnarch is the feared leader of the realm. The group finishes asking questions of Opindapor(Everyone still unsure of exactly where he orignates from due to his ever changing accent.) and presses the button to teleport to Mirrodin.
Mirodin
Upon entering Mirrodin the party observes hundreds of fake trees, a massive pit like a salt mine and a giant thin tower with large machinations at the base. There is no noise except the hum and drum in the distance. We decide to hoof it towards the mine and descend towards the tower. Barr perceives a patrol coming with his sexy nat 20 perception check. Violi uses silent image to create an image of a rock for the party to hide in. The patrol takes a slight notice of something(most likely due to Otis rolling the lowest stealth score) and scans noticing 11 unidentified objects. They raise up a thing. Barr attempts to flask it and he fails miserably. The creature flips out and the patrol is now totally aware of the group inside Violi’s illusion. The creatures sucks in and pulls Mingo’s legendary sword, Violi’s pact sword and a random short sword of Otis.
Turn One
Otis
Shoots the harpoon at the creature that sucked in the weapons and hits for 38 damage, the harpoon is lodged in him as Otis fails to reel him in.
Barr
Grabs the chain lodged in the creature and also tries to reel him in but fails.
Patrol
The metal spider successfully paralyzes Otis.
Zieg
Casts wall of fire and deals 12 damage to the spider fuck.
Patrol
The spider drone starts tapping its chest putting in a code. He stands in the fire and takes 20 more damage.
Big dude in the back is going to move up and his chest opens up and arcane energy is going to blast out. Everyone takes 45 radiant damage. He takes 18 fire damage from wall of fire
Minotaur runs through the fire and smash his axe on the harpoons cord. It hits and but the rope doesn’t break. He attacks again and the rope snaps.
Mingo
He runs up to the monster pulls his sword off and yells t0 him to bring us to his master.
Patrol
22 fire damage to the beast thing it does something we all fail and take 21 damage.
Violi
Violi breaks free of his stun and attempts to hit one of the patrol with his Eldritch Blast fails miserably then cuts a symbol into his hand (Up, Down, Right, Left Up)…. A familiar dramatic tune begins to sound and 4 pods fall from the sky. They land on 3 creatures and take them out and the fourth barely misses Otis. The seemingly head machine goes oh shit and tethers to all the other machines and casts plane shift and dips out of there.
The “Divers from Hell” fuck up the remaining creature and everyone gets their gear back. Barr searches the creatures body and finds a plus 3 chain shirt. He also extracts some Morkoth Blood .The “Divers from Hell” salute Violi. They seems suspicious of Barr, but Violi convinces them he’s cool. They will agree to help us if we yell “for Asmodeus true king of hell.” as a battle cry when fighting the machinations.
Ryan may owe us xp cuz we did technically get 3 kills
End 5/1 Session