The Cart
The cart was found during one of the Mercs first adventures in Tide’s End. It is a hellish beast, a wooden abomination, that exists only to taunt me and stall the story for no reason.
The cart is the worst idea I have ever had as a DM, and it haunts me, visits me in my sleep and turns my dreams to nightmares, salts my fields and poisons my crops, and refuses to die. At this point I am convinced it is a lich, and that somewhere out there, a phylactery with its’ soul sleeps within a vault, heavily guarded, keeping it from ever leaving this world.
It will outlive me, my children, my children’s children, and every generation after them, until finally once our planet is ravaged by us, it exists alone, unburdened by us, and sits atop wind-scarred mountains as it watches the heat death of the universe.
In short, fuck the cart.
Finally, thankfully, it was released from duty at Moonrise before the Mercs travelled to the desert.
Urmir will set it on fire if she ever sees it again in moonrise